KEY STAGE 2 - SUMMER SYLLABUS
PROGRAMMING & CONTROLLING STRANDS
Between now and the end of the year, we should be working on various elements of Programming & Controlling. There are four strands to this subject area, which are listed below. Many of the products we use to teach them, can be accessed from home.
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COMPUTING TOPICS
Note: There are some general age appropriate resources at the bottom pf the page. |
In this strand we use Lightbot software products. It is a coding challenge game; designed to introduce children to the fundamental concepts of programming in a fun way. There are a number of different versions available. These vary in difficulty, design and cost – none being over £5.00 and some even being free. |
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Apple App Store
- Lightbot Hour of Code (Age 4+)
- Lightbot Junior (Ages 4-8)
- Lightbot (Ages 9-11)
- Lightbot Bundle
Google Play Store
- Lightbot Hour of Code (Age 4+)
- Lightbot Junior (Ages 4-8)
- Lightbot (Ages 9-11)
- Lightbot Bundle
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In this strand we use Logo programming as an introduction to syntax within coding. It uses geometry and simple commands based on words children will already know, such as forwards, backwards, right and left turns, and the angle of turn. The programs draw shapes using the commands written, so links with maths. J2Code is suitable for Y3 (Level 2 or 3). The website can be used without logging in but work can’t be saved, I screenshot it. FMS Logo is suitable for Y3 to Y6, and is a free download. |
Online (Free Webpages)
Note: See attached support documents. |
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Apple App Store
Logotacular (Has build in tutorials): Free
Note: There are other apps but they are quite expensive, and I don’t know how good they are as I haven’t tried them.
Google Play Store
Turtle Draw: Free (untried)
In this strand Scratch is used to introduce children to coding with blocks. Algorithms are constructed using interlocking blocks. These are colour coded, i.e. Activation Blocks (Yellow), Motion (Blue), Looks (Purple), Sounds (Green), Control (Orange), End Blocks (Red). Scratch is suitable for Y3 to Y6 and has a lot of build-in tutorials and resources. | ![]() |
Online (Free Webpages)
- Scratch (Account Required): https://scratch.mit.edu/
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In this strand we start by looking at examples of simulations, and modelling, in order to introduce the children to the concepts of the Virtual and Physical Worlds. We then work on creating algorithms using software, and testing their effectiveness. When perfected these are then used to program robots, to travel around floor mats that mirror those on screen. These are used to provide concept examples of different simulations and modelling. |
Online (Free Webpages)
- Bee-bot Emulator: https://www.terrapinlogo.com/emu/beebot.html
Note: This is a very simplified online version of the software we use in school. That being said, there are a number of different mats to choose from, all of which are cross-curricular.
Apple App Store
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Google Play Store
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Simulation/Model | Website Address | Description |
Evolution by Keiwan | https://keiwan.itch.io/evolution | Use joints, bones and muscles to build creatures that are only limited by your imagination. |
Body Build Visualizer | http://bodyvisualizer.com/male.html | Used to model changes in weight, and exercise regimes. |
Meteoearth | http://www.meteoearth.com/ | Real time weather modelling, which includes social media posting about what is happening globally. There is also a free app. |
Zygote 3D Anatomy Online | www.zygotebody.com | Human Body anatomy shown in 3D, layer by layer. |